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John Wick is a role-playing game designer best known for his creative contributions to the Alderac Entertainment Group (AEG) properties Legend of the Five Rings and 7th Sea. He self-published Orkworld under the Wicked Press banner, and later co-founded the Wicked Dead Brewing Company with Jared Sorensen. His games under that company include Cat, Schauermärchen, Enemy Gods, and Thirty. He has won the Origins Award for Best Role-Playing Game and Best Collectible Card Game twice (for both the Legend of the Five Rings and 7th Sea role-playing games and collectible card games).
Mark Diaz Truman
Mark Diaz Truman is the business manager for John Wick Presents. In addition to his work as a co-owner of Magpie Games, Mark has worked with John Wick to produce WIcked Fantasy, Wield, Play Dirty 2, Curse of the Yellow Sign, and more. Mark served as the project manager for the 7th Sea: Second Edition Kickstarter and continues to help develop 7th Sea titles for JWP.
Marissa Kelly is the senior art director for 7th Sea, co-founder of Magpie Games, the author of Epyllion, and co-author of Bluebeard’s Bride. In addition to her design work, Marissa also handles art direction for Magpie Games (Urban Shadows, Masks), Evil Hat Productions (Fate Worlds), and Storium. She also works as a paleontology intern throughout the year, spending summers in Montana and Wyoming doing field work.
Mike Curry is the systems lead for 7th Sea: Second Edition. An avid roleplayer and Game Master for the better part of two decades, with experience in everything from Dungeons & Dragons to Dogs in the Vineyard. Michael has a love of RPGs that, like so many others, started in his teens and continues to this day. He was a host for the Bear Swarm! Podcast for nearly five years. He was born in the south, and lives in the Midwest. He adamantly believes that dogs are better than cats in every way.
Leonard Balsera is the Creative Director at John Wick Presents. He is best known for his design and development work on Evil Hat Productions’ various Fate system games, such as the award-winning Dresden Files RPG, but has worked across the breadth of the industry, with credits from Pelgrane Press, Fantasy Flight Games, Green Ronin, Margaret Weis Productions, Onyx Path Publishing, Steve Jackson Games, and many others. When he isn’t eating, breathing, and sleeping hobby games, he spoils his cats rotten, reads voraciously, performs on stage occasionally, and plays a lot of video games. He lives at the intersection of memory and dream, but his physical body resides in Austin, Texas.
Thomas Deeny is the graphic designer for 7th Sea: Second edition. His layout and design work can be found in roleplaying games such as Growling Door Games’ Chill, Dead Gentlemen’s Demon Hunters, Margaret Weis Productions Firefly line, and Atlas Games’ upcoming Unknown Armies.
Hannah Shaffer is a game and web designer, and the marketing director for John Wick Presents. Design credits include websites for John Wick Presents and 7th Sea, Bully Pulpit Games, and the Misspent Youth roleplaying game. Hannah is a co-owner of Make Big Things, a tabletop cooperative responsible for Questlandia, 14 Days, Noirlandia, and the upcoming Damn the Man, Save the Music!
Danielle Lauzon is a game designer, writer, developer, gamer, and larper living in Houston, TX with her two dogs, two cats, and one husband. She currently works for John Wick Presents as the larp developer, and is working to bring 7th Sea Second Edition to life as a larp. Her company, Imaginary Audience, specializes in writing and running all things larp. When she isn’t writing, developing, designing, or otherwise occupied in getting games organized, she is playing games instead.
Shoshana Kessock is a staff writer for 7th Sea: Second Edition, co-founder of Phoenix Outlaw Productions, and author of such games as Dangers Untold, Blood On The Trail, SERVICE, Keeping The Candles Lit, and No Exit. She’s also contributed to games like The Dracula Dossier, Blue Rose, Bulldogs, Changeling: The Dreaming 20th Anniversary Ed., CHRONOS Universal LARP System, and more. In addition to being both a tabletop and LARP designer, Shoshana has worked in television, comics, blogging, and podcasting, as well as fiction. When she isn’t traveling to conventions or larping, she’s at home with her cat Lilo and writing stories about kickass female protagonists. She hails from Brooklyn, lives in Jersey City, and looks awesome in a pirate hat.
James Mendez Hodes
JWP staff writer James Mendez Hodes has also freelanced for Onyx Path, Evil Hat, and many others. His academic interests include West African religion, Eastern classics, and comparative martial arts. On the side, he translates Homer’s Iliad into hip hop, and runs RPGs for children and makes fun of them on the Internet. For more information, check out lula.transneptune.net.
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