Curse of the Yellow Sign, Act 3 is Now Available on the JWP Webstore!

Head over to the JWP Webstore to pick up Act 3 of Curse of the Yellow Sign!

Flames Rising had this to say about Act 1 and Act 2:

"(A) real break from the standard investigation into weird goings on behind closed doors that characterise most Call of Cthulhu scenarios…"

"It’s bleak, it’s nihilistic, it may well be my favourite ever King in Yellow scenario."

Also, check out www.johnwickpresents.com/yellow. It has all the extra materials you need to run the scenarios including hand-outs, soundtracks and other goodies.

(Archie’s dialogue and the alternate King in Yellow scripts will be up soon.)

It’s Halloween and you know your players want to play Cthulhu.
Give them something dark and dangerous this year.
Give them the Curse of the Yellow Sign!

Curse of the Yellow Sign, Act 2 at IPR!

Act 2: Calling the King is live at Indie Press Revolution!

At the turn of the century
In an abandoned hotel
In the dead darkness of winter
Six actors sit to read a cursed play

Calling the King is the second in a series of Call of Cthulhu scenarios all linked by the Yellow Sign. The Curse of the Yellow Sign scenarios contain no blasphemous books, no monsters, no cultists and no Library Use rolls. Only ordinary humans confronted with the true nature of the universe. They are designed to be played in a single evening with limited preparation and maximum impact, filled with the kind of ruthless game master techniques you’d expect from John Wick.

Calling the King contains:

Full map of the hotel
6 pre-generated and illustrated characters
Excerpts from Act 1 of The King in Yellow
Theories on the ever-mercurial, seemingly shapeshifting play
Tons of advice and playtest notes

Curse of the Yellow Sign, Act 2 Now Available at DriveThruRPG

At the turn of the century

In an abandoned hotel

In the dead darkness of winter

Six actors sit to read a cursed play

 


Calling the King
 is the second in a series of Call of Cthulhu scenarios all linked by the Yellow Sign.

The Curse of the Yellow Sign scenarios contain no blasphemous books, no monsters, no cultists and no Library Use rolls. Only ordinary humans confronted with the true nature of the universe. They are designed to be played in a single evening with limited preparation and maximum impact, filled with the kind of ruthless game master techniques you’d expect from John Wick.

Calling the King contains:

  • Full map of the hotel
  • 6 pre-generated and illustrated characters
  • Excerpts from Act 1 of The King in Yellow
  • Theories on the ever-mercurial, seemingly shapeshifting play
  • Tons of advice and playtest notes


To get your copy, click here.

Cthulhu Prints from CotYS Artist, Aaron Acevedo

Aaron’s been receiving requests for prints from Curse Of The Yellow Sign, so King In Tatters (12×18 inches) is now available. Signed and personalized with a Cthulhu doodle. Through the weekend, you can get ’em for $10, free shipping anywhere. Same goes for any of his old Cthulhu prints. If you have any questions, ping him at aaronace[at]gmail[dot]com. 

Note: Because I believe in artistic ownership, all the art Aaron did (and will do) for Curse of the Yellow Sign belongs to him and him alone. (I’m just renting it.) So, all of the cash goes to him. As it should be.


Curse of the Yellow Sign: Act 2

Digging for a Dead God: 7,000+ words.
Calling the King: 17,000+ words.

I guess Act 3 is gonna be 27,000+ words or something. Sheesh.

This one is a toad strangler, folks. Last night, I woke up from a very intense dream and could not get back to sleep. I decided to get some writing done. I plopped down in front of the Mac and started typing… but after about thirty minutes, I started feeling… something. Just a sense of real dread. And for a moment, I knew that if I turned around, the Man in Black would be standing in the doorway. I knew it.

I turned slowly… and he wasn’t there.

At least, he wasn’t there when I looked.

I quickly retired back to the bed and put myself back to sleep as quickly as possible.

Now, writing in the afternoon, I still get that itch down my spine every once in a while. And the cat jolting around isn’t helping.

The writing is mostly done. I’m gonna run one more playtest on Friday then hand it off to Aaron for art and layout.

And hopefully–hopefully–I’ll have the PDF for sale at Gencon. 

Don’t read this one alone, folks. Just don’t.

Act 1, Scene 3

(Uoht the Younger and Uoht the Elder approach the castle at the gate. The wind and snow blow around them.)

ELDER

Have you seen Mother? I have heard looks as close to death as a corpse.


YOUNGER

Closer to a corpse puts us closer to the Throne.

ELDER

Your ambition is tasteless, brother.

YOUNGER

It tastes sweet to Cassilda.

ELDER

Her tastes are just as bitter as yours.

YOUNGER

How would you know, brother? Tasted her often?

ELDER

You disgust me. Listening to your plots makes me wonder if I should be so concerned when I sit on the Throne.

YOUNGER

Be silent! Someone approaches!

 

(ENTER Cassilda)


CASSILDA

(CASSILDA hugs the ELDER and kisses the YOUNGER)

My brothers! And why home so soon? Is the war over?

ELDER

Alas, no. It seems it has only begun.

YOUNGER

Our armies did not fare well against the Enemy, sister.


CASSILDA

When news reaches the streets, the strees shall not be silent.

YOUNGER

They will want blood.


ELDER

They can find it in the veins of our Enemy.


CASSILDA

They will find it in the walking corpse that sits on our Throne.


YOUNGER

Aye, if that corpse has any blood left in her.

ELDER

That is our mother you speak of, brother. You will keep your tongue civil in your head or I will cut it out for you.

YOUNGER

(to CASSILDA)

Our brother has not taken well to the defeats our Enemy has given us.

ELDER

You speak as if they were gifts.


CASSILDA

They are gifts, brother. Do you not see? We can use the defeats and the risk of revolt to restore sanity to the Throne.


ELDER

Sister…


CASSILDA

She says she can see Carcosa on the lake.

ELDER

No…

CASSILDA

Every day, she stares out the window. Every night, she walks the halls. Sleepless. Afraid to sleep. The apothecary has given her a powder to keep her safe from dreams. She says she is eager to call the King.

ELDER

You will be silent, now!


YOUNGER

If it is true, brother…

ELDER

If it is true, I shall see it for myself!


CASSILDA

You shall, Uoht. You shall.

 

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