The Aegis Project

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Description

In the middle of the 30th Century, the discovery of interstellar travel allowed mankind to spread its reach to the stars. At the end of the 40th Century, mankind had its first contact with alien life. By the beginning of the 50th Century, mankind was an endangered species.

– Ubamé Vills, The Rise and Fall of Humanity

Inspired by a request to make a “gritty 80’s mech game,” The Aegis Project includes rules for three very different different eras spanning five centuries. Three different settings with distinct feels and rules.

The First Era

Mankind develops “Aegis Armor” to defend itself against an alien enemy bent on human extinction.

The Second Era

A brutal galactic civil war divides mankind threatening everything he has gained.

The Third Era

A dark covert war against an AI enemy who will either uplift man or destroy him.

When you run out of food, when you run out of bullets, when you run out of bandages, all you have left is hope. Kill a man’s hope and you win the war. 
– Taven Shaval, Rebellion Leader of Olume V Colony

The Aegis Project

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